A vast fantasy world at dusk — an elven spire-city, a walled human castle, a dwarven mountain hold, and a fire-lit orc warcamp spread across one valley beneath a dragon-crossed sky.

The realms of MythBastion

One map. Four peoples. Endless war.

Found a village, raise it into a stronghold, and press your claim across a living world of Elves, Men, Dwarves, and Orcs. Every field, every alliance, every siege is shared with real players.

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Choose your people

Whose banner will you raise?

Each people plays the map differently. Pick the one that fits how you mean to win — then reshape the world in their name.

A human knight in blue and gold with a greatsword and a lion-crest shield.

Order & Steel

The Kingdom of Men

Disciplined banners under a lion crest.

Men raise walls fastest and hold them hardest. Where others scatter, the Kingdom closes ranks — turning a frontier village into a fortress city that breaks the tide.

Play as Kingdom of Men

Raise your city

From one village to a walled capital.

Your city is only ever as strong as the choices behind its walls. Shape every plot, feed a war economy, and build toward the wonders that make a power the whole map watches.

A walled human capital with blue-roofed towers and empty plots ready to build.
The Kingdom of Men

Every plot is yours

Claim the empty slots inside your walls and choose what rises there — granaries, barracks, workshops, or the great halls that mark a true capital.

Four resources, one economy

Wood, clay, iron, and grain drive everything you build and field. Master your lands and outproduce the players pressing your borders.

Upgrade toward power

Raise every building from rough timber to worked stone, unlocking troops, storage, and wonders as your city climbs from village to stronghold.

The long game

Build. Ally. Conquer.

MythBastion is a persistent world that keeps turning after you log off. Every hour your fields yield, your walls rise, and your armies move — whether you are watching or not.

  1. Build

    Grow a war economy

    Wood, clay, iron, and grain feed every wall and every warrior. Balance your fields well and your rivals starve while you march.

  2. Ally

    Bind an alliance

    No throne stands alone. Swear players to your banner, share what your scouts see, and run the offensives no single ruler could survive.

  3. Conquer

    Take the map

    Train armies, lay siege, and settle new villages across contested ground. Territory is won a field at a time — and held only by force.

Claim your ground

Your throne is waiting.

Found your first village before the map fills. The world of MythBastion only gets more crowded from here.

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