The realms of MythBastion
One map. Four peoples. Endless war.
Found a village, raise it into a stronghold, and press your claim across a living world of Elves, Men, Dwarves, and Orcs. Every field, every alliance, every siege is shared with real players.
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Choose your people
Whose banner will you raise?
Each people plays the map differently. Pick the one that fits how you mean to win — then reshape the world in their name.
Swift & Precise
The Elves
Masters of bow and border.
Elven scouts range farther than any rider, and their arrows find the gaps in a wall before a siege can begin. A people who would rather win the war than fight it.
Play as Elves
Order & Steel
The Kingdom of Men
Disciplined banners under a lion crest.
Men raise walls fastest and hold them hardest. Where others scatter, the Kingdom closes ranks — turning a frontier village into a fortress city that breaks the tide.
Play as Kingdom of Men
Forge & Stone
The Dwarves
Rune-smiths of the deep mountains.
What Dwarves build, they build to last: armour thicker, walls deeper, every strike backed by the forge. Slow to spread, near impossible to uproot.
Play as Dwarves
Fury & Fire
The Orcs
Warbands that live to raid.
Orcs strike first and take what they need. They grow strongest on the ruin of everyone around them — the war economy of a people who never planned to farm in peace.
Play as OrcsRaise your city
From one village to a walled capital.
Your city is only ever as strong as the choices behind its walls. Shape every plot, feed a war economy, and build toward the wonders that make a power the whole map watches.
Every plot is yours
Claim the empty slots inside your walls and choose what rises there — granaries, barracks, workshops, or the great halls that mark a true capital.
Four resources, one economy
Wood, clay, iron, and grain drive everything you build and field. Master your lands and outproduce the players pressing your borders.
Upgrade toward power
Raise every building from rough timber to worked stone, unlocking troops, storage, and wonders as your city climbs from village to stronghold.
The long game
Build. Ally. Conquer.
MythBastion is a persistent world that keeps turning after you log off. Every hour your fields yield, your walls rise, and your armies move — whether you are watching or not.
- Build
Grow a war economy
Wood, clay, iron, and grain feed every wall and every warrior. Balance your fields well and your rivals starve while you march.
- Ally
Bind an alliance
No throne stands alone. Swear players to your banner, share what your scouts see, and run the offensives no single ruler could survive.
- Conquer
Take the map
Train armies, lay siege, and settle new villages across contested ground. Territory is won a field at a time — and held only by force.
Claim your ground
Your throne is waiting.
Found your first village before the map fills. The world of MythBastion only gets more crowded from here.
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